i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Repair will increase the components you get from breaking down items. It would help if you paired the build with offensive force abilities such as force choke and force storm. By Commandercup July 13, 2008 in Star Wars: General Discussion. Sweet! Darth Malgus fits the idea very well. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. How do you get out of a corner when plotting yourself into a corner. Players will also want to max out their Force Resistance power. And can you use jedi powers with it? WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. This build focuses more on using force powers over weapons. Burst of Speed is a great Force Power to work towards as well. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. A higher Wisdom Attribute means more Force Points. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. This is, by no means, the only way to go when choosing a Guardian build. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. Other ranks are obtained at level 5 and 9. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. Anything else was basically 2 power attacks, no questions asked. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. After all, this is a Star Wars game. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. It increases the potency of the player character's Force powers and increases companions' chance to hit. 5. Please see the. strength dex cons ?! When you hit level 15 you can pick a prestige class. The player is free to pick Duelist or Two-Weapon fighting styles. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. 3. Espaol - Latinoamrica (Spanish - Latin America). Makes sense, right?). All rights reserved. Fury is Power obtained at level 1 Sith Marauder. MORE: Games With The Best Mods Available, Ranked. His Tech Specialist levels also don't stack with his Jedi . I take your point quite well. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. Always, always, ALWAYS get Master Speed. Just count with fact that it will eat your poor Force Point really fast. A pretty balanced build would look like this: STR: 16, DEX: 12, CON: 16, INT: 8, WIS: 12, CHA: 10. If you want to get Force Storm, the most powerful attack in the game, then youre going to have to go dark side. Wisdom and Constitution should also be raised. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. I still wouldn't take him past level 10 or 12 as a tech at an absolute maximum though. Mutually exclusive execution using std::atomic? Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. Constitution is directly related to the player character's Health bar. The build pages are geared toward being as brief as possible. Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. Please see the. What do you guys reccomend? There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. Kind of an Eldritch Knight kind of thing. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. Just a couple things, you talked about medium armour, is this still a feat? Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. How can I tell companion influence level in KotOR 2? The Speed Burst, Force Push, and Slow are the primary Jedi powers. This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. Status effects can quickly turn a would-be victory into a crushing defeat. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. This will give the player's Jedi a lot more force points, but fewer feats. This site will be spoiler free besides the names of planets/locations and party members. That's Gurren Lagann. Wisdom should be maxed-out for maximum Force points. However, some are still useful. There are six of these three light side and three dark side. Players can choose from a range of active and passive Feats that will aid them on their journey. Hokey religions and ancient weapons are no match for a good blaster at a player's side. and our Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). RELATED: Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible. Stuff that ups your STR is nice. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. Am I understanding Kreia's lore about Revan correctly? The Jedi class for this build is Sentinel. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Why do academics stay as adjuncts for years rather than move around? RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. Secondary attributes are Charisma and Intelligence. Force Powers are simple. I am more than happy to answer questions. The Consular class will give access to more Force powers than the other two Jedi classes. Wisdom is directly related to the player character's Force bar. And general advice for someone playing as one in KOTOR II? In fact, with this game, it seems the possible variations for character builds seem endless. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Makes sense, right?). Followers 0. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. From a gameplay perspective it may be nice that you never know what you are going to get, but from a build perspective you can't really rely upon anything. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. Look at your Wisdom too, since that'll help with your force powers. Players don't have to go overboard with this stat. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. KOTOR 2 Build: The Jedi Master Tags: #Dragonborn1721 Back to Topics 1 2 Next SpookyBorn2021 Member August 15, 2015 The Jedi Master The Force Master at the very base is a simple character. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. bro im a sentinal and i spam the LIVING HECK out of force speed and heal. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. This is completely doable, provided the following two conditions are met: 1) You attack him from behind (damage bonus. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. This update will add five additional builds that players might want to give a try. You're browsing the GameFAQs Message Boards as a guest. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Since players only have a limited number of points to allocate to these. Connect and share knowledge within a single location that is structured and easy to search. It. I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. You need to sign in or create an account to do that. Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. Whether a character will succumb to the dark side and become a Sith is also up to the player. Still on the fence? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Force Armor, Force Valor, Battle Meditation and Speed. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. If youre focusing on defensive powers, its a good idea to keep on the light side of the Force, but if you want to use offensive powers, you should definitely be a dark side jerk. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. Sentinel. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. All trademarks are property of their respective owners in the US and other countries. By using this site, you agree to its use of cookies. That being said I can offer some general build information, that gives no spoilers. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Charisma has several uses in KOTOR 2. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. Thanks, DB. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. This item will only be visible to you, admins, and anyone marked as a creator. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. There are also concussion, cryo, adhesive, poison, and sonic grenades. Pocket Tactics is the world's number one mobile games site. Last rank is pretty much AoE stun and who wouldnt want that, right? He's also much. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. Acidity of alcohols and basicity of amines. Why pick anything other than a plasma sword that can cut through almost anything with ease; however, if a character is built around using blasters they can be just as deadly. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Spoilers. This does not, however, mean this build is weak against other foes. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. There are three different potential . I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Lastly, use Keen weapons for their bonus to critical hits. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Force Chain! Sentinel. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. I could force jump and 1hko most enemies, or I could 1 shot with power attack. Sneak Attack should be improved to make the most out of this build's critical hits. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. RELATED: Star Wars Jedi Fallen Order: Best Characters (& The Worst). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The guardian build is a strength-based melee fighter with buffs. Hopefully you find this helpful! If you dont want it, just go for anything with Strength or Wisdom bonus. This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. This build is for those players that want to play a character as imposing and deadly as any that have carried the title "Darth". Prestige. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. There are three different potential starting classes to pick from. Light side characters get more defensive powers, dark side get more offensive powers. The Primary attribute for this build is Strength - players want this as high as they can get it. Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. I am open to any and all comments, criticism, and input. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. That's Tengen Toppa. The Consular's bonus force powers work well with this build too. This build is designed to take down other force users with ease. It is only visible to you. My drill is the drill that creates the heavens! what do you recommend having in your party ?! The best Kotor 2 builds for each class. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Buff the force powers you use against others. And? Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. And because the game is a massive RPG, theres a lot to consider when youre building that character. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. ALL RIGHTS RESERVED. The information provided here should prove useful to beginners and set them on the right track. Is it known that BQP is not contained within NP? Learn more about Stack Overflow the company, and our products. This gives the character the Persuade skill early in the game. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Treat Injury is a solid combat choice. Wisdom will comes in use for few of those Dark Side Powers this character has. Focus on Wisdom, Dexterity, and Constitution points. It also has a direct impact on the Persuade skill, which can really come in handy during particular dialogue conversations.

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kotor 2 guardian build